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Out of stock | | | | | | Illustrated in color throughout, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth.
Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package.
Every ounce of theory is backed up with practical tutorials, using the free demo version of 3ds max supplied on the accompanying CD-ROM. The tutorials deal with the fundamentals of lighting and as such are easily transferable to any other major 3D software package. The free CD also includes all the files needed to complete the tutorials step-by-step, as well as demo versions of Dark Tree Textures, Deep Paint 3D and Cinelook, acclaimed applications that every lighting artist should be aware of.
If you are new to CG lighting, are thinking of specializing in this area, or want to brush up on your existing lighting skills, then this book will provide you with a one-stop master class so you too can achieve professional looking results.
* Get all you need to know about CG lighting from one easy to use volume * Put into practice the theories learned with the detailed tutorials and free demo software provided * Learn both the art and the science of lighting CG environments | | | | | |
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| | Product Details | | Author: | Darren Brooker CG artist Cosgrove Hall Digital. | | Paperback: | 367 pages | | Publisher: | Focal Press | | Publication Date: | November 27, 2002 | | Language: | English | | ISBN: | 0240516893 | | Package Length: | 9.68 inches | | Package Width: | 7.5 inches | | Package Height: | 0.95 inches | | Package Weight: | 2.69 pounds | | Average Customer Rating: | based on 7 reviews |
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| | Customer Reviews | Average Customer Review: Write an online review and share your thoughts with other customers.
1 of 1 found the following review helpful:
Not as useful or accurate as you'd hope Jun 25, 2006 I was hoping for more from "Essential CG Lighting Techniques", especially after hearing one reviewer compare it to "Digital Lighting & Rendering". Instead, I found coverage of theory which seemed to be paraphrased almost line by line from the aformentioned source, spruced up with generalizations that sometimes ranged from unhelpful to downright wrong. I don't know where the author got the idea that no light should ever have an intensity higher than 1, and that it's better to add multiple lights than turn up the brightness of any single source, but that kind of misleading generalization appears in the book without any qualification or justification. I cannot recommend this book as a first choice to anyone.
A good one Oct 09, 2005 This book is really good. I was looking for the kind of tips included in it. It is a bit old but good to learn from that we think already know about lighting.
1 of 2 found the following review helpful:
Ok for rank beginners Apr 27, 2005 I have always struggled with lighting. I hoped this book would help me, but it didn't. I'm very frustrated by the lack of good lighting books out there.
If you know nothing of MAX or lighting, then this book will probably be of some use to you, but if you want to learn advanced lighting techniques, this book isn't for you.
3 of 11 found the following review helpful:
Content didn't meet in any way my expectations Sep 02, 2004 The reviews and the cover made me buy this book,
and i didn't take notice of the 'Another Magician'
reviewer. And now i wish i had and hadn't get the grip?
This book is like a total teaser.
The quality of the book is perfect i have never bought
a book with that quality. If you turn pages paper feels
really expensive, but??? although quality is nice i buy
a book for their contens. And here comes the problem.
The examples from the beginning and middle part of this book
make you walk away from the computer to make some
caffee or whatever. Now skipping 2/3 of the book. You enter
the last chapters. And here your heart starts to beat very wild.
By now you really need to go to the little room but no way first
you want to load that scene and let it render while you're off
doing some important stuff. Well to bad an accident just happen
and on top of that you'll find totalmente nada.
My advice to you is buy this book fill up those bookshelves, use
it to watch what scenes can be made with 3DS Max. But dont expect
to learn how to make them yourselfs.
1 of 3 found the following review helpful:
Essential Feb 26, 2004 This book deserves a much higher ranking. It should be at the top of the list with Jeremy Birn's "Digital Lighting & Rendering". In fact, I now recommend this book over the former for my 3d students as it has more technical information. Good lighting techniques are paramount to good CG work - you can never know enough. This is a great book - don't think twice - buy it.
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