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Digital Cinematography: Lighting and Photographing Computer Generated Animation

Digital Cinematography: Lighting and Photographing Computer Generated Animation
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Digital Cinematography: Lighting and Photographing Computer Generated Animation

 
SKU:  

0922-WS1201-A04010-0122088751

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Digital Cinematography presents computer animators with the tools and techniques at their disposal to give their animation the look and feel of a real Hollywood movie. Starting with the basics of lighting, camera movement, and genre, the book teaches how to effectively create interior and exterior lighting, how to light characters to invoke a mood or theme, and even how to create special effects. For animators who would like to create 3D computer games, this book illustrates how to light scenes effectively as well as how to cover up modeling and texturing mistakes. This book is an invaluable guide to the cinematic art of computer animation.

Key Features
* Exercises and examples focus on the implementation of 3D, and the functionality of specific graphic tools such as omnidirectional lights, depth of fields, and image processing
* Historical reference of films photographed in the style of the tutorial, as well as images of both the process and the final result
* Cinematic styles covered include film noir, naturalism, expressionism, comedy, and cartoon
* Cinematic principles covered include key light, fill light, back light, set light, single source lighting, contrast, projection and gobos, camera lenses, color usage, composition and leading lines
* Multi-platform CD-ROM provides hands-on project files for each of the tutorials, enabling the reader to explore virtually all of the book's contents in 3D

 
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Product Details
Author:Ben de Leeuw
Paperback:265 pages
Publisher:Morgan Kaufmann
Publication Date:April 23, 1997
Language:English
ISBN:0122088751
Product Width:178.0 centimeters
Product Height:235.0 centimeters
Product Weight:1.39 pounds
Package Length:9.19 inches
Package Width:7.36 inches
Package Height:0.83 inches
Package Weight:1.54 pounds
Average Customer Rating: based on 6 reviews

Customer Reviews
Average Customer Review:3.0 ( 6 customer reviews )
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Most Helpful Customer Reviews

17 of 17 found the following review helpful:


1Avoid.  Sep 27, 2000 By P.F.Riche
I've recently evaluated several better books on this topic, and this one didn't make it into my spring term reading list. The book did little beyond skimming the basics of what can be found in any cinematography textbook, and had nothing new to say about 3D rendering or graphics production. Even the author's own sample images were crude and poorly lit.

For a much better choice, consider getting "Digital Lighting & Rendering" by Jeremy Birn. Birn's new book is an amazing resource for any 3D artist, and I reviewed it on amazon with 5 stars.

Alternately, you might just pick up a first-rate book on lighting for cinematography, such as "The Technique of Lighting for Television and Film" by Gerald Millerson or "Matters of Light & Depth" by Ross Lowell (although these cimematography books don't cover any techniques that are unique to digital graphics production.)

16 of 17 found the following review helpful:


2Promising Title, Very Disappointing Book  Aug 01, 1998
"Digital Cinematography" is a hot-sounding, promising title. It's a shame that title was wasted on this book.

We are all eager to see a good book on cinematic lighting and texturing techniques, so buying this failed attempt was a great disappointment. Crude, childish 3D renderings were shown, with no subtlety of lighting, certainly no evidence of "cinematic" techniques. The cheap black-and-white printing of the author's own beginner-level 3D work, and vague writing that seemed to do little more than rehash highlights from an old cinematography textbook, do not deliver a book that lives up to its description.

The author doesn't seem to have a lot of artistic talent, or professional graphics production experience, and these deficits show in his writing and illustrations.

Despite being the first product cranked out last year that promised to explain cinematic graphics techniques, the book itself is a cheap, incomplete, and uninformative attempt! . The author may be making money because of the title, but when you open the book, he doesn't seem to have much to say.

2 of 2 found the following review helpful:


5useful for all users of 3D graphics program  Jan 26, 1998 By Timothy G. Buchman "critical care surgeon"
This is a highly practical book outlining the use of lights in 3D graphics software. The ideas and applications are independent of any particular package. The explanations are lucid, and the ideas can be put to immediate use. The black-and-white illustrations are poorly reproduced, so the real appreciation comes from applying the techniques to your own images.

1 of 1 found the following review helpful:


2Maybe not the best, but has some basics...  Feb 09, 1998 By N. Dufort
After finishing the book, I have to downgrade my rating. Like others, I agree the title is promising, but the content is not "top." And I also agree with two other readers about the fact that all those basics can be found in any good cinematography book. As for the digital part, now we have other books that deal with the subject better (see Digital Lighting, J. Birn).

1 of 1 found the following review helpful:


4I needed this.  Jan 06, 1998
This book is just great. You'll learn all the things to make your 3D graphics complete. After the firsts lessons I could see an improvement in my work. The section about how to use lights is just what I needed. Digital Cinematography is a book for people who want's to improved their already great 3D-graphics. You'll learn all the basics the photographers went to years of school to learn. Definitely needed for the pro's.

See all 6 customer reviews on Amazon.com

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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